minetest-0.4.5\bin\.\mods\minetest\weather\a:6: I told you to run the latest GitHub!Ģ1:13:18: ERROR: : in function 'assert'Ģ1:13:18: ERROR. Says the same thing as the debug: = ERROR FROM LUA =Ģ1:13:18: ERROR: Failed to load and run script fromĢ1:13:18: ERROR: C:\Documents and Settings\Dopium\Desktop\Latest Minetest 0.4.4 Complete With Mods Working\Minetest 0.4.5\minetest-0.4.5\bin\.\mods\minetest\weather\a:Ģ1:13:18: ERROR. Sadly we don't have many translations for builtin yet, hopefully this will change.Fixed = ) * Builtin is translatable (default chat commands and privileges, mostly). Good for: Signs and heads and minicubes that can be rotated in smaller steps (like 15°) Good for: Cobweb (but without the weird liquid hackery) * With move_resistance you can specify nodes to slow players down like liquids but not actually be liquids. Good for: Simple games that don't want these checkboxes. * Games can remove the checkboxes for damage, Creative Mode and server hosting in singleplayer. Translation of the translation: Different tools might yield different drops when digging blocks * Add group-based tool filtering for node drops. * Per-player fall damage modifier (via armor group). My personal highlights (heavily biased towards my own work, lol): ownloads\minetest-5.5.0-win64\bin\.\builtin\fstk\ui.lua:186: in function ownloads\minetest-5.5.0-win64\bin\.\builtin\fstk\ui.lua:142: in function 'handle_buttons' test-5.5.0-win64\bin\.\builtin\mainmenu\tab_a:172: in function 'handle_buttons' 5.5.0-win64\bin\.\builtin\mainmenu\dlg_a:638: attempt to index field 'aliases' (a nil value) 17:19:59: ERROR: Main menu error: Runtime error from mod '' in callback handleMainMenuButtons(). 17:19:32: ERROR: Main menu error: Runtime error from mod '' in callback handleMainMenuButtons(). 17:19:17: ERROR: Main menu error: Runtime error from mod '' in callback handleMainMenuButtons(). (Client-server compatibility is untouched by this.) Note: This isn't a first but to avoid surprises we want to point out that once you have loaded a map in Minetest 5.5 you will not be able to load it in previous versions. Lots and lots of bug fixes and performance improvements.Work has been done to implement dynamic shadows, but they were not ready to be included in this release.Formspec and Lua API features including a better Dynamic Media API and a PNG encoder.This has been shown to result in 20-30% faster map generation! More efficient map compression using the Zstd format.We switched to our own Irrlicht fork allowing us to fix many longstanding bugs (text input, fullscreen, macOS support, graphics) and improve graphics in the future.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |